For this we will be designing a hypothetical dungeon crawler in which the player must battle webdings.
1. Prepare some gameplay ideas in the form of images
You can download some hypothetical level design ideas I've created here:
https://drive.google.com/file/d/0B9DORKHtTn_aWHdmUWxzMk5HTTg/view?usp=sharing
(Dungeon lay-outs for this were made using d20 Random Dungeon Generator: https://donjon.bin.sh/d20/dungeon/)
2. Create a new project
- Call your new project "Webding Dungeon".
3. Load the images into your project as Gameplay ideas
- Click on the Notebook button in the top-right corner of the screen.
- Choose “Create new gameplay idea” from the “Gameplay ideas” menu. Navigate to a the images you downloaded and select “Idea A”.
- Do the same for the other ideas until all nine ideas appear in the Notebook gameplay ideas list.
4. Create some progression elements
Open the Progression rules editor. Create progression elements and define their prerequisites as shown below.

5. Tag your gameplay ideas with the progression elements they contain
Go back to the Notebook tab.
- Click on Idea A in the list to view its image.
As you can see the idea contains Water, a Purple boat monster, a No smoking monster and an Information monster.
- While the idea is selected in the ideas list, click on the relevant buttons above the list to add those progression elements to the idea as tags:
