In this tutorial we use an open world structure to model a game about the gig economy where the player takes on gigs as as hitperson for KillServ, the Uber or TaskRabbit of contract killing.
Start a new project called "KillServ".

Now create a plan for how the player levels up based on experience points.

Edit the state updates and gameplay gates for the four moments as shown below:
The missions in this game are contract killing gigs. As the game is set in San Francisco, tech industry figures are high value targets for users of the KillServ app.