
The state updates list represents the content of a moment. It shows changes to the progression state as a result of the moment being played.
The "No." column contains the value by which the progression state is changed.
To define the content of a moment, select progression state elements from the progression elements list and drag them to the state updates list:

By adding a progression element to a moment you can, for example:
<aside> 💡 You can use this list as a kind of “to do” list while working on a mission/mission step/level. (You can export these lists as a CSV file that you can load into a spreadsheet.)
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As well as static values for quantities you can also use the current state of progression elements. For example:

Sometimes instead of adding to or subtracting from a variable in the game's progression state you might want to set it to a value. To do this, right click on the state update and select "Set the progression state to this value".