
Progressimo is a tool for designing gameplay progression. It runs on both Windows and MacOS.
Progressimo is still in an extended closed beta, mainly because I haven’t had the time to make it public yet. If you’d like to use it, contact me at katharine dot neil at gmail dot com.
This documentation is a work in progress. Let me know if you find any errors, out-of-date material or stuff that doesn't work as described.
Tutorial 2: Creating a progression plan
Tutorial 3: Using the Notebook
Tutorial 4: Creating and using progression rules