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Introduction


Progressimo is a tool for designing gameplay progression. It runs on both Windows and MacOS.

Progressimo is still in an extended closed beta, mainly because I haven’t had the time to make it public yet. If you’d like to use it, contact me at katharine dot neil at gmail dot com.

About Progressimo

Key concepts

Getting started

This documentation is a work in progress. Let me know if you find any errors, out-of-date material or stuff that doesn't work as described.

Tutorials 🛠


Tutorial 1: Moments

Tutorial 2: Creating a progression plan

Tutorial 3: Using the Notebook

Tutorial 4: Creating and using progression rules

Tutorial 5: Using an open world structure

Tutorial 6: Creating a basic game economy